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Beach Life | |
---|---|
Developer(s) | Deep Red Games |
Publisher(s) | Eidos Interactive |
Producer(s) | Andrew Wensley |
Platform(s) | Microsoft Windows |
Release | September 6, 2002 |
Genre(s) | Business simulation game |
Mode(s) | Single player |
Beach Life (known as Spring Break in North America) is a business strategyvideo game for Windows developed by Deep Red Games. The game was published by Eidos Interactive and released on September 6, 2002. In the game, players assume the role of a manager for an island holiday resort. As vacationers enjoy their stay at the resort, players must build, employ, and finance the right lodging, entertainment, and shopping establishments to please the clients and their individual needs.
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- Posts about Ellie & Mac Patterns written by sewbeachlife. I did a bit of Christmas sewing, making microwavable bowl cozies for my Mom, siblings and family, and adult children, making a total of (I think) 22 cozies by the time I was done. We use our cozies all the time, whether cooking broccoli or oatmeal, or keeping our fingers from freezing while eating a banana split.
- John Sculley III (born April 6, 1939) is an American businessman, entrepreneur and investor in high-tech startups.Sculley was vice-president (1970–1977) and president of PepsiCo (1977–1983), until he became chief executive officer (CEO) of Apple Inc.
Gameplay[edit]
Beach Life is a business simulation game in the same vein as Theme Park and Rollercoaster Tycoon.[1] In the game, the player manages an Ibiza-style holiday resort, complete with themed clubs, bars, and surf shops. Through learning what their guests want from their stay, different kinds of attractions and food and drink establishments can be built to satisfy their needs and make more money. Staff can be hired to help facilitate this, such as cleaners, mechanics, and security guards.
Gameplay options themselves come in two forms: the Scenario mode and the Sandbox mode. In Scenario mode, the player works their way through island after island, completing a number of set objectives in each. Their progress on a resort can be hampered by hazards such as shark attacks and thunderstorms, all while they build attractions and cater to the needs of the guests. Once they have beaten a level in Scenario mode, they can unlock it in Sandbox mode. Sandbox mode is essentially a 'free-play' mode, where there are no objectives, unlimited time and more building options.
Audio[edit]
The game's soundtrack consists of twelve licensed tracks from genres ranging from chillout to dance music, and changes tone throughout the day. For example, calming music tends to play during the daytime, while more lively dance and trance music comes on at night to fit the nightclub atmosphere. The music can be changed in-game via a music player located in the bottom right of the screen. Additionally, users can add music from their own collection to the game by copying music files into the game's soundtrack folder.
Development[edit]
Adobe pagemaker for mac os. Beach Life was developed by Deep Red Games, a studio which had developed the critically well-received Monopoly Tycoon soon before the release of Beach Life.[2] After attending a press presentation on the game, PC Gamer's editor-in-chief Rob Smith was impressed with Beach Life's isometric graphics and compared them to Commandos 2: Men of Courage. The game was initially slated for a spring 2002 release but was not released until September 2002.[2]
Reception[edit]
Critically, the game was not very well received, with reviewers rarely giving over 70%.[3] This was mainly due to a perceived unoriginality in the core gameplay mechanics, which do strikingly resemble most other business management sims.
However, the game is not without a wide fanbase, who appreciate the kooky sense of humor that the game has and its youthful, energetic spin on business management compared to most other games of the same genre.[citation needed]
References[edit]
- ^Spring Break review from GameSpot
- ^ abSmith, Rob (December 2001). 'Spring Break'. PC Gamer. 8 (12): 22. ISSN1080-4471. OCLC31776112.
- ^Spring Break for PC reviews from GameSpot
External links[edit]
- Beach Life at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Beach_Life&oldid=952549552'
I did a bit of Christmas sewing, making microwavable bowl cozies for my Mom, siblings and family, and adult children, making a total of (I think) 22 cozies by the time I was done.
We use our cozies all the time, whether cooking broccoli or oatmeal, or keeping our fingers from freezing while eating a banana split. Not that we do that often, really! ?
I also sewed a few things for Lila. ❤ I thought the Little Lizard King Kensington would be a cute dress, but I had to make a couple of alterations. My daughter dislikes buttons. She has disliked them since childhood. Which presented quite a challenge when trying to find the collared shirts required at their elementary school! (I didn’t have time to do much sewing back then). So, she didn’t want Lila’s dress to have buttons. Which meant I had to alter the pattern to use a zipper. It wasn’t really hard to do. I just found the center point of the back overlap, and instead of using the button placket, I reduced the width of the bodice back to just having a 1/2″ seam allowance. I had cut only one skirt panel the width of my 45″ fabric, and put the seam at center back.
This meant that rather than following the pattern tutorial, after attaching the collar and bodice lining at the neckline, the skirt had to be gathered and sewn to the bodice. The zipper was installed (ending about 3″ down into the skirt). Then the bodice lining, (which I had pulled up out of the way while installing the zipper) was sewn down into place.
The most challenging part of the pattern was the scalloped collar. It wasn’t that it was hard to do, just very time consuming. The scallops on a size 2 are rather tiny! I took my time, and very carefully trimmed and clipped each scallop so that it would lay neatly when it was turned and pressed.
Another important consideration when using a fabric with an obvious pattern to it, like this Art Gallery FabricsEvanescence Blackout, is to take your time when laying out your pattern pieces. For a professional finished product, the design needs to line up and be evenly spaced. Notice that the darker “stripe” going across the collar is the same on the left and right? I also took care when cutting the skirt and bodice to ensure that the almost plaid-like design was evenly spaced where they meet at the waistline. The print doesn’t have perfectly straight lines forming an even plaid. It’s more of a pretty graphic design and loosely drawn and wavy grid pattern. Although I tried to get the sleeves as perfectly aligned, the right sleeve lines up better than the left. Oh well, perfection escapes me again! Hahahahahaha!
At least my granddaughter is perfect, and perfectly adorable! ?
And a bit of advice for photographing toddlers: always bring snacks. Everybody is much happier when there is food in their tummy!
Lila also got a rayon spandex dress, trimmed in stretch lace, hacked from the Ellie & Mac Grow With Me Pajamas.
I cut a strip of the stretch lace to half the width, and added it at the bodice to skirt seam line. I shortened the skirt to make it dress length, and gently curved the hem so that it would hang nicely when on the body. After gathering the lace (about 2-1/2″ yards worth), I zigzagged it onto the hem. Lila likes the orchid color, and the soft, breezy comfort of the dress.
![Beach Life For Mac Beach Life For Mac](/uploads/1/1/8/5/118502018/870489857.jpg)
It’s such a comfortable play dress, that she just didn’t want to stop swinging for photographs.
It didn’t take long to whip up a couple of Made For Mermaids Hadley Hand-Tied Bows, and attach them to hair clips for a finishing touch. Maybe I’ll make one of the larger bow sizes next time. After all, Lila is a little southern belle! ?
She is also fun to sew for, and pretty much looks adorable in everything I make for her! Now I need to sew up a couple more patterns for this sweet girl. ❤
The bowl cozies (link to tutorial here), Kensington dress, and bow, were all made with Art Gallery Fabrics 100% cotton purchased from Phee Fabrics. The 13oz. rayon spandex was also purchased at Phee Fabrics.
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Thank you for reading and sharing my love of sewing, fabric, patterns, and pattern hacking. ❤